Semester Project 2024/25
Software: Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Procreate
Assignment: Background Assets, UI Design, UI Animation
Evelynn Design
Collaboration was key to the project, with many tasks focused on supporting one another. These are several sketches exploring potential designs for Evelynn, inspired by a concept created by a colleague.

By coordinating efforts and reorganizing tasks efficiently, I was also entrusted with drawing Evelynn’s eyes for the rig and partially rigging the fundamental mouth shapes in Live2D.
UI Design
Adjacent to the SYN: Human Factor page, where I outline the concept developed for the fictional company Synapse Industries and its subsidiary Human Factor, this serves as the complementary counterpart to the project. My main task was to create and develop the UI-Design and illlustrate all the background elements.
This video showcases the UI design and animations I created for the application, drawing inspiration primarily from Cyberpunk 2077 and the signature art style featured in the Spider-Verse films.
An important part of the design was the glitch effects in the animation of the UI, enhancing the futuristic aesthetic and reinforcing the cyberpunk-inspired visual identity, wich were animated in After Effects.

Employee Clothing Design
Another Idea was to design clothing for potential employees of the company. Additionally, these designs were considered for Evelynn’s wardrobe, though the idea was later scrapped.
Another aspect of the project involved creating short animations for the TV screens. The main goal of these was to enrich the environment and atmosphere, while also providing the player with a clearer and more engaging overview of the surroundings.
Winner, Winner Chicken Dinner!
Project Evelynn is a winner at the INTR Event at Campus Hagenberg in the category INTRgrated!

Additional Credits
Gerald Gruber (Project Lead)
Philipp Asteriou (Lead Programming)
Ki Schattauer (Lead SFX & Music)
Anna Mühlbacher (Lead Body Rigging)
